Releases Index

Mapbox Maps Android

$npx @buildinternet/releases get mapbox-maps-android
Mon
Wed
Fri
SepOctNovDecJanFebMarAprMayJunJulAugSep
Less
More
Releases29Avg9/moVersionsv11.21.8 to v11.30.1

Bug fixes 🐞

  • Fix brightness-dependent paint properties not updating after a light or light preset change, such as switching lightPreset in the Standard style.
  • Fix Vulkan rendering corruption caused by staging buffers being freed before asynchronous texture uploads…
Read more →

Breaking changes ⚠️

  • Remove the experimental raster-allow-draping property from RasterLayer.

Features ✨ and improvements 🏁

  • Add experimental MapOptions.emissiveColorPrecision to control emissive color accuracy for draped layers.
  • Deprecated…
Read more →

Breaking changes ⚠️

  • Breaking (Vulkan public preview only): the Vulkan-backed android-core-vulkan artifact now requires Android 12 (API 31) or later, raised from API 21. Only affects apps opted into the Vulkan preview build.
  • Breaking (experimental API only):…
Read more →

Breaking changes ⚠️

  • Breaking (Vulkan public preview only): the Vulkan-backed android-core-vulkan artifact now requires Android 12 (API 31) or later, raised from API 21. Only affects apps opted into the Vulkan preview build.
  • Breaking (experimental API only):…
Read more →

Features ✨ and improvements 🏁

  • [compose] Add coordinate conversion APIs to MapState: coordinateForPixel, pixelsForCoordinates, coordinatesForPixels, coordinateInfoForPixel, and coordinatesInfoForPixels. Add experimental tileCover to MapViewportState. *…
Read more →

Bug fixes 🐞

  • Fixed a leak where a MapView and its render thread could remain permanently retained if the underlying Surface never became ready before the view was destroyed. As part of the fix, MapboxMap.whenSizeReady (@MapboxExperimental/library-internal API only)…
Read more →

Bug fixes 🐞

  • Fix a crash that could occur when querying rendered features while map layers were being removed.

Dependencies

  • Update gl-native to v11.25.3, common to…
Read more →

Bug fixes 🐞

  • Fix symbols remaining elevated instead of dropping to the ground when 3D buildings are hidden via style configuration.
  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to…
Read more →

Bug fixes 🐞

  • Fix potential ANRs caused by the run loop executing a large batch of queued tasks (e.g. style parsing, GeoJSON processing) in one go without yielding back to the system.
  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to…
Read more →

Features ✨ and improvements 🏁

  • [compose] Add coordinate conversion APIs to MapState: coordinateForPixel, pixelsForCoordinates, coordinatesForPixels, coordinateInfoForPixel, and coordinatesInfoForPixels. Add experimental tileCover to MapViewportState. *…
Read more →

Features ✨ and improvements 🏁

  • Introduce LineLayer.lineBorderGradient API to color the border of a line feature with a gradient along its length. Takes precedence over lineBorderColor and requires lineBorderWidth to be greater than zero.
  • Expose line-border-width
Read more →

Features ✨ and improvements 🏁

  • Introduce LineLayer.lineBorderGradient API to color the border of a line feature with a gradient along its length. Takes precedence over lineBorderColor and requires lineBorderWidth to be greater than zero.
  • Expose line-border-width
Read more →

Features ✨ and improvements 🏁

  • Add cross-source HD road elevation for symbols, so road symbols can align to HD elevation data provided by a separate source.
  • Add support for animating the map's vertical field of view.
  • Improve CPU performance when frequently updating…
Read more →

Features ✨ and improvements 🏁

  • Add cross-source HD road elevation for symbols, so road symbols can align to HD elevation data provided by a separate source.
  • Add support for animating the map's vertical field of view.
  • Improve CPU performance when frequently updating…
Read more →
Last Checked
1h ago
Latest
v11.29.2
Tracking since Nov 19, 2024