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Mapbox/Mapbox Maps Android

Mapbox Maps Android

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Releases28Avg9/moVersionsv11.19.0-beta.1 → v11.23.0
Apr 30, 2026

11.23.0 April 29, 2026

Features ✨ and improvements 🏁

  • Support symbol paint properties in appearances — symbol layers can now use feature-dependent appearances for paint properties (not only layout), enabling richer per-feature styling of text and icons.
  • Improve rendering performance of feature cutouts — optimized depth sampling in the cutout shader yields noticeably smoother rendering when feature cutouts are enabled (e.g. elevated route with cutouts).
  • TileStore can now store 3D landmark/navigation tile content types, unblocking their use in offline regions.
  • Add support for USB import radius in TileStore — new import parameter for seeding offline tile packs from USB media within a configurable radius.
  • Evict tiles based on LRU and optimize eviction — the default eviction policy now uses least-recently-used instead of expiration-based scoring, keeping frequently-viewed tiles around longer and making cleanup passes faster.
  • Settings can be set on startup — the SDK now loads persistent_settings.json and non_persistent_settings.json from the app's internal storage directory at startup, allowing configuration changes without an app rebuild.

Bug fixes 🐞

  • Fix attribution links accepting non-HTTP URI schemes.
  • Fix a potential file descriptor leak that could cause resource exhaustion.
  • Fix icons appearing at incorrect size when icon-size is data-driven and a non-default scale factor is applied.
  • Fix fog incorrectly obscuring the globe when using a custom field of view.
  • Fix tile data corruption causing integrity check failures for small tiles stored in the offline cache.
  • Fix a crash that could occur when the tile store is destroyed while downloads are still being processed.
  • Fix 3D models occasionally not rendering on first load on some devices, caused by background shader compilation not signaling the renderer when compilation completed.
  • Fix a crash in ConfigExpression where dereferencing an empty optional caused undefined behaviour.
  • [compose] Fixed Composition leak in ViewAnnotation when annotations are removed from the map.
  • [gestures] Fixed interaction leak in setGesturesManager causing native map interactions to accumulate.
  • [gestures] Added post-cleanup guard to prevent re-registering interactions or listeners after plugin cleanup.

Dependencies

Apr 28, 2026

11.22.1 April 28, 2026

Bug fixes 🐞

  • [gestures] Fixed interaction leak in setGesturesManager causing native map interactions to accumulate.
  • [gestures] Added post-cleanup guard to prevent re-registering interactions or listeners after plugin cleanup.

Dependencies

Apr 24, 2026

11.21.3 April 23, 2026

Bug fixes 🐞

  • Fix above-ground route line not rendering over tunnel geometry when cutout is active.
  • Fix rendering artifacts on feature cutout geometries caused by incorrect shader clipping.
  • Fix a potential crash in style configuration expression evaluation when a config value is unset.

Dependencies

Apr 21, 2026

11.23.0-rc.1 April 20, 2026

Features ✨ and improvements 🏁

  • Support symbol paint properties in appearances — symbol layers can now use feature-dependent appearances for paint properties (not only layout), enabling richer per-feature styling of text and icons.
  • Improve rendering performance of feature cutouts — optimized depth sampling in the cutout shader yields noticeably smoother rendering when feature cutouts are enabled (e.g. elevated route with cutouts).
  • TileStore can now store 3D landmark/navigation tile content types, unblocking their use in offline regions.
  • Add support for USB import radius in TileStore — new import parameter for seeding offline tile packs from USB media within a configurable radius.
  • Evict tiles based on LRU and optimize eviction — the default eviction policy now uses least-recently-used instead of expiration-based scoring, keeping frequently-viewed tiles around longer and making cleanup passes faster.
  • Settings can be set on startup — the SDK now loads persistent_settings.json and non_persistent_settings.json from the app's internal storage directory at startup, allowing configuration changes without an app rebuild.

Bug fixes 🐞

  • Fix attribution links accepting non-HTTP URI schemes.
  • Fix a potential file descriptor leak that could cause resource exhaustion.
  • Fix icons appearing at incorrect size when icon-size is data-driven and a non-default scale factor is applied.
  • Fix fog incorrectly obscuring the globe when using a custom field of view.
  • Fix tile data corruption causing integrity check failures for small tiles stored in the offline cache.
  • Fix a crash that could occur when the tile store is destroyed while downloads are still being processed.

Dependencies

Apr 16, 2026

Features ✨ and improvements 🏁

  • Improve rendering performance of feature cutouts

Bug fixes 🐞

  • Fix tile cover issues for tunnels

Dependencies

Features ✨ and improvements 🏁

  • Expose height and minHeight properties on StandardBuildingsFeature.
  • Deprecate PointAnnotation.iconImage getter. Reading this property exposes an internally generated image ID managed by the annotation manager. If you need a stable, reusable image ID, register the image in the style yourself via the Style API and pass the ID explicitly via PointAnnotationOptions.withIconImage(String). In that case you are responsible for the image's lifecycle and must remove it from the style when no longer needed.
  • Internal fixes and performance improvements.

Bug fixes 🐞

  • Fix native memory leak in AnnotationManager where bitmap style images were not removed when annotations were deleted.
  • Fix feature ID format mismatch in JNI marshaling where whole-number double feature IDs (e.g. 12345.0) were incorrectly serialized as "12345.000000" instead of "12345", causing setFeatureState to fail when using IDs obtained from queryRenderedFeatures.
  • [compose] Fix MapboxMap crash (place is called on a deactivated node) when used inside a LazyColumn.
    • [compose] Known limitation: on Compose Foundation 1.7+ a secondary crash (Apply is called on deactivated node) may still occur when MapboxMap is used inside a LazyColumn during fast scrolling/item reuse because of LazyColumn prefetch behavior. Workaround: pass a no-op LazyListPrefetchStrategy to rememberLazyListState(); see LazyColumnMapActivity for an example.
  • Fix location indicator cutout appearing in the wrong position on devices with high pixel density.
  • Fix lines with sub-pixel width being rendered thicker than intended.
  • Fix tile data decompression by properly tracking compression state in tile storage.
  • Fix potential ANR caused by a deadlock in lifecycle management.
  • Fix tile store cleanup task incorrectly deleting in-progress downloads.
  • Fix tiles failing to load on some Android devices when the server response is incomplete.
  • Fix tunnel roads being clipped or missing near the top of the screen at high pitch angles when crossing tile boundaries.
  • Fix stretchable icons used with icon-text-fit disappearing in some situations.
  • Fix dashed lines not rendering correctly when line-dasharray values are smaller than 1.

Dependencies

Apr 15, 2026

Bug fixes 🐞

  • Fix tile data decompression by properly tracking compression state in tile storage.

Dependencies

Apr 13, 2026

Features ✨ and improvements 🏁

  • Deprecate PointAnnotation.iconImage getter. Reading this property exposes an internally generated image ID managed by the annotation manager. If you need a stable, reusable image ID, register the image in the style yourself via the Style API and pass the ID explicitly via PointAnnotationOptions.withIconImage(String). In that case you are responsible for the image's lifecycle and must remove it from the style when no longer needed.

Bug fixes 🐞

  • Fix native memory leak in AnnotationManager where bitmap style images were not removed when annotations were deleted.
  • Fix an issue where overscaled tiles from offline tile packs could delay fetching higher-resolution network tiles.

Dependencies

Bug fixes 🐞

  • Internal fixes and performance improvements.

Dependencies

Apr 9, 2026

Features ✨ and improvements 🏁

  • Expose height and minHeight properties on StandardBuildingsFeature.
  • Deprecate PointAnnotation.iconImage getter. Reading this property exposes an internally generated image ID managed by the annotation manager. If you need a stable, reusable image ID, register the image in the style yourself via the Style API and pass the ID explicitly via PointAnnotationOptions.withIconImage(String). In that case you are responsible for the image's lifecycle and must remove it from the style when no longer needed.
  • Internal fixes and performance improvements.

Bug fixes 🐞

  • Fix native memory leak in AnnotationManager where bitmap style images were not removed when annotations were deleted.
  • Fix feature ID format mismatch in JNI marshaling where whole-number double feature IDs (e.g. 12345.0) were incorrectly serialized as "12345.000000" instead of "12345", causing setFeatureState to fail when using IDs obtained from queryRenderedFeatures.
  • [compose] Fix MapboxMap crash (place is called on a deactivated node) when used inside a LazyColumn.
    • [compose] Known limitation: on Compose Foundation 1.7+ a secondary crash (Apply is called on deactivated node) may still occur when MapboxMap is used inside a LazyColumn during fast scrolling/item reuse because of LazyColumn prefetch behavior. Workaround: pass a no-op LazyListPrefetchStrategy to rememberLazyListState(); see LazyColumnMapActivity for an example.
  • Fix location indicator cutout appearing in the wrong position on devices with high pixel density.
  • Fix lines with sub-pixel width being rendered thicker than intended.
  • Fix tile data decompression by properly tracking compression state in tile storage.
  • Fix potential ANR caused by a deadlock in lifecycle management.
  • Fix tile store cleanup task incorrectly deleting in-progress downloads.
  • Fix tiles failing to load on some Android devices when the server response is incomplete.

Dependencies

Apr 7, 2026

Bug fixes 🐞

  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to v11.19.5, common to v24.19.5.
Apr 2, 2026

Bug fixes 🐞

  • Fix overscaled offline tilepack tiles being showed after switching to online mode

Dependencies

  • Update gl-native to v11.19.4, common to v24.19.4.

Bug fixes 🐞

  • Fix tile store eviction failing to clean up files for decompressed tiles, causing gradual storage growth.
  • Fix gaps in elevated route line rendering at ramp transitions and tile borders.
  • Fix indicator cutout (location puck area) appearing in the wrong position on high-DPI displays.
  • Fix incorrect shadow culling on fill-extrusion layers.
  • Fix ambient occlusion not being clipped when fill-extrusion layers are clipped by clip layers.
  • Fix clip layer updates not always refreshing clipped layers and shadows.
  • Fix native memory leak in AnnotationManager where bitmap style images were not removed onDestroy.
  • Fix feature cutout rendering artifacts on some devices caused by insufficient shader precision.
  • Fix rendering of stacked underground 3D roads.
  • Fix a crash that could occur when the map is destroyed during style loading.
  • Fix underground road geometry being clipped in orthographic projection with small viewports.
  • Fix map flickering caused by stencil buffer conflicts between raster and hillshade layers.
  • Fix potential ANRs when receiving location updates under heavy system load.
  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to v11.21.0, common to v24.21.0.
Apr 1, 2026

Bug fixes 🐞

  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to v11.19.3, common to v24.19.3.
Mar 26, 2026

Bug fixes 🐞

  • Fix a bug in eviction logic for TileStore.

Dependencies

  • Update gl-native to v11.20.2, common to v24.20.2.

Bug fixes 🐞

  • Fix a bug in eviction logic for TileStore.

Dependencies

  • Update gl-native to v11.19.2, common to v24.19.2.

Bug fixes 🐞

  • Fix a bug in eviction logic for TileStore.

Dependencies

  • Update gl-native to v11.18.3, common to v24.18.3.
Mar 25, 2026

Bug fixes 🐞

  • Fix intermittent rendering artifacts (reversed/large bitmaps) on Android Auto caused by stale texture ID reuse in BitmapWidgetRenderer after surface recreation.
  • Fix native memory leak in AnnotationManager where bitmap style images were not removed onDestroy.
  • Fix feature cutout rendering artifacts on some devices caused by insufficient shader precision.
  • Fix rendering of stacked underground 3D roads.
  • Fix a crash that could occur when the map is destroyed during style loading.
  • Fix underground road geometry being clipped in orthographic projection with small viewports.
  • Fix map flickering caused by stencil buffer conflicts between raster and hillshade layers.
  • Fix potential ANRs when receiving location updates under heavy system load.
  • Fix a bug in eviction logic for TileStore.
  • Internal fixes and performance improvements.

Dependencies

  • Update gl-native to v11.21.0-rc.1, common to v24.21.0-rc.1.
Mar 18, 2026

[!IMPORTANT] A bug in the SDK's offline data management causes untracked data to accumulate instead of being removed under specific conditions. This leads to uncontrolled storage growth, potentially degrading system performance or causing complete unusability if disk space is exhausted. The required version for upgrade is 11.20.2 or any version from 11.21.0 onward. This specific bug is only relevant to users who use tilestore offline regions.

Bug fixes 🐞

  • Internal fixes and performance improvements.

Dependencies

Mar 16, 2026

[!IMPORTANT] A bug in the SDK's offline data management causes untracked data to accumulate instead of being removed under specific conditions. This leads to uncontrolled storage growth, potentially degrading system performance or causing complete unusability if disk space is exhausted. The required version for upgrade is 11.20.2 or any version from 11.21.0 onward. This specific bug is only relevant to users who use tilestore offline regions.

Features ✨ and improvements 🏁

  • [compose] Add declarative animation API to experimental Marker composable with two animation triggers: appearAnimation and disappearAnimation. Each trigger accepts a list of MarkerAnimationEffect including wiggle (pendulum rotation), scale, fadeIn, and fadeOut. Effects can be customized with parameters (e.g., scale(from = 0.5f, to = 1.5f), fade(from = 0.5f, to = 1.0f)) and combined for rich animations. See MarkersActivity example for usage.
  • Improve FPS statistics logging when mapView.setOnFpsChangedListener() is used with separate tracking for frame pacing skips and missed render frames for better performance debugging.

Bug fixes 🐞

  • Fix MapSurface.setMaximumFps not working correctly on secondary displays (e.g. Android Auto). Use Context.getDisplay() on API 30+ to get the actual display refresh rate instead of always using the primary display's rate.
  • Fix PointAnnotationManager.iconImageBitmap setter not registering the bitmap image with the style, causing group-level bitmap icons to be invisible.
  • Fix feature cutout artifacts at route overlaps.
  • Fix a data race condition for FillExtrusion layer.
  • Fix several issues related to runtime symbol appearances switches.
  • Fix disappearing icons after reducing memory use.
  • Fix landmark POI image loads causes relayout for unrelated layers.
  • Fix tilestore eviction logic to not block tilestore thread completely.
  • Fix out-of-bounds issue for elevated line caused by an incorrect clipping result.

Dependencies

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Latest
v11.23.0
Tracking Since
Nov 19, 2024
Last checked May 1, 2026