Fixes
feat: add Android application context initialization for PlatformAudio support.
Android requires ContextUtils.initialize(applicationContext) before WebRTC audio components can be created. This change:
- Adds
livekit_ffi_initialize_android_context() C FFI function for Unity and other FFI consumers
- Uses
CreateAndroidAudioDeviceModule() instead of generic CreateAudioDeviceModule() on Android
- Handles empty device GUIDs on Android (falls back to index 0)
- Documents Android-specific limitations: single default device, no app-level device selection
Platform notes:
- Android device enumeration returns only one "default" device with empty name/GUID
- Audio routing (speaker/earpiece/Bluetooth) is controlled by Android's AudioManager, not WebRTC