$npx @buildinternet/releases show rel_V_5D1nDXj7jCxKfe6XDov
Bug fixes π
Fix intermittent rendering artifacts (reversed/large bitmaps) on Android Auto caused by stale texture ID reuse in BitmapWidgetRenderer after surface recreation.
Fix native memory leak in AnnotationManager where bitmap style images were not removed onDestroy.
Fix feature cutout rendering artifacts on some devices caused by insufficient shader precision.
Fix rendering of stacked underground 3D roads.
Fix a crash that could occur when the map is destroyed during style loading.
Fix underground road geometry being clipped in orthographic projection with small viewports.
Fix map flickering caused by stencil buffer conflicts between raster and hillshade layers.
Fix potential ANRs when receiving location updates under heavy system load.
Fix a bug in eviction logic for TileStore.
Internal fixes and performance improvements.
Dependencies
Update gl-native to v11.21.0-rc.1, common to v24.21.0-rc.1.